Start with the kind of creation experience you want
Some creators want direct control from the first screen. Others want the first version generated so they can react to it. That difference shapes the whole workflow more than a long feature checklist does.
ShortGame is for the second case. It helps when the first question is whether the idea becomes a playable H5 draft fast enough to judge.
Why prompt-led H5 workflows suit small game bets
Prompt-led workflows are especially useful for experiments that need to stay small: campaign games, interactive landing-page moments, workshop activities, and early mechanic tests.
When the project is still a bet, reducing the distance between idea and browser playtest can be the most important advantage.